A little collection of real time dioramas
Modelled in ZBrush and Houdini, textured in Substance Painter, and rendered/assembled in Unreal Engine 5.6.
This project began as a way to learn the UE5 substrate shading system and to gain more experience working with real-time environments, exploring its unique quirks and challenges.
Candy Kingdom




Day of the Tentacle (Day of the Tentacle © LucasArts)



Ghost'n'Goblins in chocolate world (Ghost'n'Goblins © Capcom)




Oh No! More Lemmings! (Lemmings © Sony)


